更新:
首先,我很抱歉在1.1里遗留了一个很低级的bug,当你在不关闭xsi的情况下打开或读取一个新场景的时候,全局变量声明会失效,导致插件无法被呼出,这个问题现在已经修复了。
Update:
First of , I'm very sorry for leaving this stupid bug in 1.1 , when you create a new scene with out restart XSI , the global variables would be missed , that causes the plugin can't be called , now it is fixed .
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